Withdraw | |
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Type |
Movement |
Time |
1 Full Action |
Error Range |
+0 |
The character may break away from any number of adjacent opponents, so long as his first 5-ft. move does not leave him adjacent to 1 or more opponents (if the character is located between two opponents, he may take this action so long as his first 10 ft. move does not leave him adjacent to 1 or more opponents). When taking a Withdraw action, the character may move up to twice his Speed in any direction.
Spycraft 2.0 |
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Characters - Skills - Feats - Gear - Combat - Dramatic Conflict |