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Withdraw

Type

Movement

Time

1 Full Action

Error Range

+0

The character may break away from any number of adjacent opponents, so long as his first 5-ft. move does not leave him adjacent to 1 or more opponents (if the character is located between two opponents, he may take this action so long as his first 10 ft. move does not leave him adjacent to 1 or more opponents). When taking a Withdraw action, the character may move up to twice his Speed in any direction.


Spycraft 2.0
Characters - Skills - Feats - Gear - Combat - Dramatic Conflict