Spycraft 2.0 Wiki
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Trip

Type

Attack

Time

1 Half Action

Error Range

+1

The character may try to trip 1 adjacent opponent whose Size is up to 1 category bigger than his own. He makes an Acrobatics (Dex) check opposed by an Acrobatics (Dex) check made by his chosen opponent. Both of these checks possess the Armor Check Penalty tag. The bigger character gains a +4 bonus with this check per Size category of difference between them.

If the character wins this opposed check, the chosen opponent becomes sprawledA sprawledcharacter has been knocked off his feet. He is vulnerable and may not take any movement actions other than Crouch, Drop Prone, or Stand Up. Finally, he suffers a –2 penalty with all attack checks.. If the character wins with a critical success, or the opponent suffers a critical failure, the opponent becomes sprawledA sprawledcharacter has been knocked off his feet. He is vulnerable and may not take any movement actions other than Crouch, Drop Prone, or Stand Up. Finally, he suffers a –2 penalty with all attack checks. and the character gains 1 final attack against him, with which he suffers a –4 penalty.

If the opponent wins this opposed check, the character becomes flat-footedA flat-footed character is vulnerable. He stops being flat-footed when he takes an action, or is successfully attacked.. If the opponent wins with a critical success, or the character suffers a critical failure, the chosen opponent may, as a free action, take a Trip action against the character. If the character scores a critical success with this second Trip action, or the opponent suffers a critical failure, the opponent becomes flat-footedA flat-footed character is vulnerable. He stops being flat-footed when he takes an action, or is successfully attacked. — this does not prompt a third Trip action.


Spycraft 2.0
Characters - Skills - Feats - Gear - Combat - Dramatic Conflict
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