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Threaten

Type

Attack

Time

1 Half Action

Error Range

+0

The character may attempt to humiliate 1 opponent within CQB Range who has lost 5 or more vitality points, or 1 or more wound points, to one of his attacks. The character makes an Intimidate (Wis) check opposed by a Resolve (Wis) check made by his chosen target. Both of these checks possess the Hearing and Language tags.

If the character wins this opposed check, he inflicts 1d4+1 stress damage. If he wins with a critical success, or the opponent suffers a critical failure, the opponent becomes frightenedA frightened character moves away from the source of his fear as quickly as possible. If unable to flee, he becomes sickened. A character remains frightened until the end of the current scene or until the source of the condition has been out of his line of sight for 10 consecutive rounds. Alternately, a frightened character may be pacified with a successful 1-minute Impress (Cha) check (DC 20). This check may be re-tried and possesses the Disposition, Hearing, and Language tags. for 2d4 rounds.

If the opponent wins this opposed check, he gains a +1 bonus with his next attack check against the character. If he wins with a critical failure, or the character suffers a critical failure, the opponent gains a +2 bonus with his next attack check against the character. In both cases, this effect lasts until used, or until the end of the current combat (whichever comes first).


Spycraft 2.0
Characters - Skills - Feats - Gear - Combat - Dramatic Conflict

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