At the start of a character’s Initiative Count during each round when he breathes smoke, he must make a Fortitude save (DC 15 + 1 per previous save). With failure, he suffers 1d4 lethal damage and loses the chance to act during the current round.
Some gear provides a dedicated air supply or filters that allow a character to ignore the effects of smoke. Alternately, a character may hold his breath (see Suffocation).
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