Lethal damage is only the most common method of injury — a character may suffer from many others. These other damage types operates like lethal damage except as noted.
Unless otherwise specified, all other damage types are also lethal — that is, they also inflict the effects described under Applying Damage. Further, a character may sometimes find himself suffering two or more damage types simultaneously (e.g. flash and bang damage, explosive and fire damage, etc.). In these cases, unless otherwise specified, each damage total and its effects are applied separately.
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