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  • Laser damage always possesses the armor-piercingThis quality applies to weapon damage, reducing damage reduction. (X) quality, where “X” is equal to the unmodified laser damage. Some gear is resistant to laser damage.
  • Any attack that inflicts laser damage ignores all dodge bonuses to Defense.
  • Laser damage — and consequently, its armor-piercingThis quality applies to weapon damage, reducing damage reduction. quality — is reduced by 1 damage die per range increment after the first (e.g. when a character hits a target in his 3rd range increment with an attack that inflicts 3d6 laser damage, the attack inflicts only 1d6 damage).
  • When a threat is scored with an attack that inflicts laser damage, the cost to activate it as a critical hit is reduced by 1 action die (minimum 0).
  • Each character who loses 1 or more vitality or wounds to laser damage also suffers 1/4 as much stress damage (rounded down). A standard character suffers this stress damage each time he makes a Damage save against laser damage.
  • Laser damage may never be converted to subdual damage.
  • Action dice may not be spent to boost laser damage.


Spycraft 2.0
Characters - Skills - Feats - Gear - Combat - Dramatic Conflict

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