Laser damage always possesses the armor-piercingThis quality applies to weapon damage, reducing damage reduction. (X) quality, where “X” is equal to the unmodified laser damage. Some gear is resistant to laser damage.
Any attack that inflicts laser damage ignores all dodge bonuses to Defense.
Laser damage — and consequently, its armor-piercingThis quality applies to weapon damage, reducing damage reduction. quality — is reduced by 1 damage die per range increment after the first (e.g. when a character hits a target in his 3rd range increment with an attack that inflicts 3d6 laser damage, the attack inflicts only 1d6 damage).
When a threat is scored with an attack that inflicts laser damage, the cost to activate it as a critical hit is reduced by 1 action die (minimum 0).
Each character who loses 1 or more vitality or wounds to laser damage also suffers 1/4 as much stress damage (rounded down). A standard character suffers this stress damage each time he makes a Damage save against laser damage.