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Feint

Type

Movement

Time

1 Half Action

Error Range

+1

The character may try to dupe 1 adjacent opponent with a false action, leaving him vulnerable to a different one. He makes a Sleight of Hand (Dex) check opposed by a Notice (Wis) check made by his chosen opponent. Both of these checks possess the Vision tag, and the Sleight of Hand check also possesses the Hands-On tag.

If the acting character wins this opposed check, his opponent becomes flat-footedA flat-footed character is vulnerable. He stops being flat-footed when he takes an action, or is successfully attacked.. If the character wins with a critical success, or the chosen opponent suffers a critical failure, the character gains a +2 bonus with his next attack made against the chosen opponent, or until the end of the following round (whichever comes first).

Conversely, if the chosen opponent wins this opposed check, the character becomes flat-footedA flat-footed character is vulnerable. He stops being flat-footed when he takes an action, or is successfully attacked.. If the opponent wins with a critical success, or the character suffers a critical failure, the opponent gains a +2 bonus with his next attack made against the character, or until the end of the following round (whichever comes first).

Special Note: A combatant who has been targeted with 1 successful Feint in the current round cannot be targeted by another Feint action.


Spycraft 2.0
Characters - Skills - Feats - Gear - Combat - Dramatic Conflict

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