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A fatigued character may not Run, and his Strength and Dexterity scores are each reduced by 2. While fatigued, a
character gains a +6 bonus with any save made to resist becoming fatigued, but if he is fatigued a second time, he instead becomes exhaustedAn exhausted character may not Run, his Speed is reduced to 1/2 standard (rounded down), and his Strength and Dexterity scores are each reduced by 6. While exhausted, a character gains a +6 bonus with any save made to resist becoming fatigued or exhausted, but if he is fatigued, or exhausted a second time, he instead becomes unconscious. A character loses this condition after 1 full hour of sleep.. A character loses this condition when he becomes exhausted, or after 8 hours of inactive rest.


Spycraft 2.0
Characters - Skills - Feats - Gear - Combat - Dramatic Conflict

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