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A drunk character suffers a –2 penalty with all Dexterity- and Wisdom-based checks. Further, at the start of
each round when standing, he automatically repositions 5 ft. in a random direction (per the Deviation Diagram). This doesn’t count toward the character’s allowed movement for the round. A character loses this condition after 4 full hours of sleep.


Spycraft 2.0
Characters - Skills - Feats - Gear - Combat - Dramatic Conflict