This condition operates identically to entangledAn entangled character suffers a –2 penalty with attack checks and a –4 penalty with Dexterity-based skill checks. Further, he may not Refresh, Regroup, Run, or make Jump or Tumble checks. Finally, his Speed is reduced to 1/2 standard (rounded down). , except that the character is helpless and cannot move or take actions with the Grasp or Hands-On tags.
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